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(+2)

Extremely cool idea, and the art style is amazing. I just wasn't sure what I was supposed to do, and the dialogue and feedback during battles went away far too quickly so I couldn't deduce what I was doing wrong. No matter what I clicked, I was fast enough to read the top line which always read something like "Surprise is not a good match!" but that's all I could catch, and it even said that when I didn't click surprise. But I am OBSESSED with this game concept. A turn based battler where you mix drinks to "defeat" the customers. Such an original and cool idea! You really should keep building on that because I think it could be a hit! :) Cheers!

We'll really appreciated your attention for the game, this is our first jam so everything feels a bit rush, but we'll update a post game jam version after the vote close so you can check out things we want to do but didn't end up made it :)

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I'm looking forward to it more than any other game here :) you guys did an amazing job! (I think you mentioned somewhere that it was a group effort right?) It's already in my collection and I gave you a follow. ๐Ÿ‘ Edit: I'm an idiot lol you literally said "we" in your reply. Oof ๐Ÿ˜… 

Haha, there are some secret cutscenes ending, hope you find a way to figure them out ๐Ÿ˜

(+2)

the visuals are great and the ideia is cool, but i got lost... i understood i'm mixing drinks, but didn't know HOW exactly. Don't know how the flavor/mood works and the feddback after mixing (i suppose that is to help to blend better) fades too fast i cant read.

(+1)

Yeah, some part of the game are off, this is our firsr game jam so we'll keep up the spirit and release a post gamejam version lately!

(+2)

Well it has very nice visuals, but lacks some introduction tutorial because I do not know what Im doing.

(+1)

we'll work to have a nice post game jam release! Big Thanks for visiting!

Sure I would be happy to see this more polished :D Btw you can try our game would love review and your ideas :D